Meta Built a Humanoid Prototype in Three Months With a Chinese Partner
Meta has built a humanoid robot prototype with Chinese startup Fourier in roughly three months and is already working on a second version.
The prototype, internally named Max, weighs about 106 pounds and stands around 1.5 metres tall. It runs on Nvidia's Jetson Thor chip, has a display that can mimic facial expressions, built-in speakers, and five-fingered hands designed to handle small objects, according to The Information, which cited people familiar with the project.
Meta's robotics team travelled to China to work with Fourier, and Li-Chen Miller, Meta's vice president of product for robotics, spent almost two months at the startup's Shanghai factory. Max was demonstrated to some Meta employees at an internal robotics summit in late August. Work on a second prototype, Max 2, began in September, with a redesigned torso, improved hands, a projector and additional sensors to help it navigate stairs.
The most striking detail is the speed: a working humanoid prototype assembled in about three months, with a second iteration already underway. That pace suggests Meta is treating this as a serious engineering effort rather than a research curiosity. The company sees humanoid robots as a potential physical extension of its Muse AI agent, with a long-term ambition of machines that can help with household tasks. Meta also strengthened its robotics capabilities through the May acquisition of Assured Robot Intelligence, a startup developing AI models that help robots understand and adapt to human behaviour.
Meta told The Information that its work with Fourier is focused on internal research and experimentation, and that it has no plans to sell the units. For now, the practical consequence is limited: no product is coming to market, and no revenue is attached. But the move signals that Meta is positioning itself in a field where competitors such as Tesla and a cluster of Chinese firms are already investing heavily, and where manufacturing partnerships may matter as much as software.